package components.powerups;

import images.GameImagesMap;

import com.uqbar.vainilla.appearances.Appearance;

public class PupTripleBalls extends PowerUp {

	public PupTripleBalls() {
		super(GameImagesMap.getImage("bluesun"));
	}

	@Override
	public void doEffect(PowerUpResolver resolver) {
		resolver.tripleBalls();
	}

}
